City: Kad Vä-tmo

Kad Vä-tmo

Kad Vä-tmo
Example Gnoll architecture.
StateShayeli
ProvenceÁärvconks Principality
RegionFuhe-tiat Holt
Founded1574
Community LeaderLord Vea
Area24 km2 (9 mi2)
Average Yearly Temp1°C (33°F)
Average Elevation3802 m (12473 ft)
Average Yearly Precipitation215 cm/y (84 in/y)
Population5687
Population Density236 people per km2 (631 people per mi2)
Town AuraConjuration
Naming
Native nameKad Vä-tmo
Pronunciation/ɪgˈvart/ /tmo/
Direct Translation[hat; helmet] [parcel; package; bundle]
Translation[Not Yet Translated]

Kad Vä-tmo (/ɪgˈvart/ /tmo/ [hat; helmet] [parcel; package; bundle]) is a subtropical City located in the Áärvconks Principality of the Shayeli.

The name Kad Vä-tmo is derived from the Goblin language, as Kad Vä-tmo was founded by Vea, who was culturaly Gnoll.

Climate

Kad Vä-tmo has a yearly average temperature of 1°C (33°F), with its average temperature during the summer being an icy 26°C (78°F) and its average temperature during the winter being a cool -24°C (-11°F). Kad Vä-tmo receives an average of 215 cm/y (84 in/y) of precipitation, most of which comes in the form of snow during the brutaly long winter months. Kad Vä-tmo covers an area of nearly 24 km2 (9 mi2), and an average elevation of 3802 m (12473 ft) above sea level.

Overview

Kad Vä-tmo was founded durring the late 17th century in late fall of the year 1574, by Vea. The establishment of the new community went well, with no major obsticles durring construction.

Kad Vä-tmo was built using the conventions of Gnoll durring the late 17th century. Naturaly, all settlmentss have their own look to them, and Kad Vä-tmo is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Kad Vä-tmo is buildings are speckled and packed arround spacious paverstone streets with seemingly no patern to them. It appears as if the city's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a city. The city is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the city's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Kad Vä-tmo's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. Kad Vä-tmo's top tier civilian fortifications are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

Before you’ve even set foot into the heart of Kad Vä-tmo, you can smell it. The incense. It hangs about the town like a cloud. Monks, priests, and clerics are everywhere, all dedicated to the same divine, all performing the same rituals to bless and anoint buildings, streets, people, animals, you name it they are or have blessed it. The same holy symbol is everywhere too. Its on buildings, on people, and even branded into livestock. This certainly loves its divine. Asside form the revrent worship, you can see the citizens are preparing for something, and that something isn’t good. Weapons are worn openly. Defensive structures have been recently constructed to guard less used areas of the city. Merchants seem very eager to sell their wares at discount prices. Something is coming.

Civic Infrastructure

Kad Vä-tmo has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Kad Vä-tmo has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Kad Vä-tmo. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Kad Vä-tmo's parks.

Kad Vä-tmo has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Kad Vä-tmo.

Kad Vä-tmo has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Kad Vä-tmo has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Kad Vä-tmo has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Kad Vä-tmo has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Kad Vä-tmo has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kad Vä-tmo has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Kad Vä-tmo has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Kad Vä-tmo's public wards, blessings, and other arcane systems.

Kad Vä-tmo possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Kad Vä-tmo has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Kad Vä-tmo's natural decorations nor waterways.

Kad Vä-tmo has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Kad Vä-tmo has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Kad Vä-tmo has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Kad Vä-tmo's garrison was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..

In Kad Vä-tmo there is a constant smell of overcooked presumably ethnic food.

The Elawah near Kad Vä-tmo are known to be a mutant strain of the creature.

Kad Vä-tmo's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves drinking to channel Chronomancy energies of tier 2 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 9
  • Farmers: 16
  • Farm Laborer: 25
  • Hunters: 18
  • Milk Maids: 13
  • Ranchers: 7
  • Ranch Hands: 16
  • Shepherds: 15
    • Farmland: 23032 m2
    • Cattle and Similar Creatures: 1421
    • Poultry: 17061
    • Swine: 1137
    • Sheep: 56
    • Goats: 11
    • Horses, Mounts, and Beasts of Burden: 568

Craftsmen

  • Arms and Toolmakers: 11
  • Blacksmiths: 12
  • Bookbinders: 6
  • Buckle-makers: 7
  • Cabinetmakers: 14
  • Candlemakers: 18
  • Carpenters: 18
  • Clothmakers: 14
  • Coach and Harness Makers: 6
  • Coopers: 16
  • Copper, Brass, Tin, Zinc, and Lead Workers: 8
  • Copyists: 5
  • Cutlers: 4
  • Fabricworkers: 13
  • Farrier: 34
  • Furriers: 3
  • Glassworkers: 18
  • Gunsmiths: 11
  • Harness-Makers: 5
  • Hatters: 11
  • Hosiery Workers: 4
  • Jewelers: 6
  • Leatherwrights: 14
  • Locksmiths: 5
  • Matchstick makers: 8
  • Musical Instrument Makers: 8
  • Painters, Structures and Fixtures: 7
  • Paper Workers: 8
  • Plasterers: 8
  • Pursemakers: 9
  • Roofers: 5
  • Ropemakers: 5
  • Rugmakers: 5
  • Saddlers: 10
  • Scabbardmakers: 12
  • Scalemakers: 5
  • Scientific, Surgical, and Optical Instrument Makers: 3
  • Sculptors, Structures and Fixtures: 5
  • Shoemakers: 5
  • Soap and Tallow Workers: 18
  • Tailors: 39
  • Tanners: 7
  • Upholsterers: 8
  • Watchmakers: 7
  • Weavers: 16
  • Whitesmiths: 4

Merchants

  • Adventuring Goods Retellers: 3
  • Arcana Sellers: 3
  • Beer-Sellers: 7
  • Booksellers: 8
  • Butchers: 13
  • Chandlers: 16
  • Chicken Butchers: 14
  • Entrepreneurs: 5
  • Fine Clothiers: 14
  • Fishmongers: 13
  • Florists: 3
  • Potion Sellers: 9
  • Resellers: 27
  • Spice Merchants: 7
  • Wine-sellers: 11
  • Wheelwright: 8
  • Woodsellers: 5

Service workers

  • Bakers: 28
  • Barbers: 29
  • Coachmen: 8
  • Cooks: 22
  • Doctors: 12
  • Gamekeepers: 9
  • Grooms: 5
  • Hairdressers: 18
  • Healers: 16
  • Housekeepers: 15
  • Housemaids: 29
  • House Stewards: 16
  • Inns: 5
  • Laundry maids: 10
  • Maidservants: 21
  • Nursery Maids: 10
  • Pastrycooks: 23
  • Restaurateur: 20
  • Tavern Keepers: 24

Specialized Laborer

  • Ashworkers: 7
  • Bleachers: 5
  • Chemical Workers: 3
  • Coal Heavers: 11
  • In-Town Couriers: 13
  • Long Haul Couriers: 12
  • Dockyard Workers: 11
  • Gas Workers: 2
  • Hay Merchants: 4
  • Leech Collectors: 15
  • Millers: 12
  • Miners: 12
  • Oilmen and Polishers: 8
  • Postmen: 13
  • Pure Finder: 7
  • Skinners: 16
  • Sugar Refiners: 3
  • Tosher: 8
  • Warehousemen: 18
  • Watercarriers: 11
  • Watermen, Bargemen, etc.: 16

Skilled Laborers

  • Accountants: 7
  • Alchemist: 8
  • Clerk: 11
  • Dentists: 5
  • Educators: 15
  • Engineers: 8
  • Gardeners: 5
  • Mages: 4
  • Plumbers: 5
  • Pharmacist: 6
  • Professors: 2
  • Scientists: 4
  • Wizards: 2

Civil Servants

  • Adventurers: 5
  • Bankers: 8
  • Civil Clerks: 13
  • Civic Iudex: 6
  • Consultants: 3
  • Exorcist: 14
  • Fixers: 6
  • Kami Clerk: 11
  • Landlords: 11
  • Lawyers: 7
  • Legend Keepers: 9
  • Militia Officers: 51
  • Monks, Monastic: 21
  • Monks, Civic: 17
  • Historian, Oral: 12
  • Historian, Textual: 6
  • Policemen, Sheriffs, etc.: 13
  • Priests: 23
  • Rangers: 7
  • Rat Catchers: 8
  • Scholars: 9
  • Spiritualist: 10
  • Slayers: 3
  • Storytellers: 18
  • Military Officers: 18

Cottage Industries

  • Brewers: 16
  • Comfort Services: 24
  • Enchanters: 6
  • Herbalists: 6
  • Jaminators: 18
  • Needleworkers: 18
  • Potters: 9
  • Preserve Makers: 15
  • Quilters: 8
  • Seamsters: 25
  • Spinners: 17
  • Tinker: 6
  • Weaver: 14

Artists

  • Actors: 6
  • Architects: 2
  • Bards: 8
  • Costumers: 3
  • Dancers: 6
  • Drafters: 3
  • Engravers: 4
  • Fine Furniture Carpenters: 2
  • Glaziers: 6
  • Inlayers: 5
  • Musicians: 16
  • Painters, Art: 2
  • Playwrights: 6
  • Sculptors, Art: 4
  • Wood Carvers: 21
  • Writers: 20

Produce Industries

  • Butter Churners: 22
  • Canners: 16
  • Cheesmakers: 21
  • Ice Merchants: 2
  • Millers: 11
  • Picklers: 9
  • Smokers: 7
  • Stockmakers: 6
  • Tobacconists: 9
  • Tallowmakers: 12

2070 of Kad Vä-tmo's population work within a Foundational Occupation.

3163 of Kad Vä-tmo's population do not work in a formal occupation, but do contribute to the local economy. 454 (8%) are noncontributers.

Points of Interest

Kad Vä-tmo is accessed from a nearby river via an intricate series of locks.

POI

History

In time immemorial, reportedly some time during the late 2nd century Kad Vä-tmo was rocked by a string of powerful winter storms. The worst of the disaster struck The storm coated everything in a thick layer of ice and freezing countless animals, plants, and people to death. Kad Vä-tmo lost 250 people, and 278 livestock in the disaster.. The disaster is remembered as the Grief Screams, after the sounds of the winds.

History